Shin Megami Tensei V Fusion Calculator – Calculate Optimal Fusions



Shin Megami Tensei V Fusion Calculator

Discover optimal demon fusions to strengthen your Nahobino.

Demon Fusion Inputs

Select two demons to fuse. Their level, affinities, and skills will influence the resulting demon.



Enter the name of the first demon.


Enter the level of the first demon (1-99).


Enter the name of the second demon.


Enter the level of the second demon (1-99).


Select a Mitama to influence the fusion result.

Fusion Results

Resulting Demon Base:
Resulting Demon Level:
Potential Skills Inherited:

The resulting demon is determined by the fusion table and the levels of the component demons. Higher level demons generally yield higher-level results. Mitama fusions grant stat bonuses. Potential skills are a selection from the parents, influenced by level and affinity.

Demon Fusion Compatibility
Race 1 Race 2 Resulting Demon Race Resulting Demon Base Level
Fairy Fairy Fairy 1
Fairy Undead Fairy 2
Fairy Dragon Fairy 3
Fairy Beast Fairy 4
Fairy Wood Fairy 5
Fairy Vermin Fairy 6
Fairy Night Fairy 7
Fairy Fiend Fairy 8
Fairy Foul Fairy 9
Fairy Bird Fairy 10
Fairy Element Fairy 11
Fairy Deity Fairy 12
Fairy Dragon Dragon 10
Fairy Beast Beast 11
Fairy Wood Wood 12
Fairy Vermin Vermin 13
Fairy Night Night 14
Fairy Fiend Fiend 15
Fairy Foul Foul 16
Fairy Bird Bird 17
Fairy Element Element 18
Fairy Deity Deity 19
Undead Undead Undead 2
Undead Dragon Undead 3
Undead Beast Undead 4
Undead Wood Undead 5
Undead Vermin Undead 6
Undead Night Undead 7
Undead Fiend Undead 8
Undead Foul Undead 9
Undead Bird Undead 10
Undead Element Undead 11
Undead Deity Undead 12
Undead Dragon Dragon 10
Undead Beast Beast 11
Undead Wood Wood 12
Undead Vermin Vermin 13
Undead Night Night 14
Undead Fiend Fiend 15
Undead Foul Foul 16
Undead Bird Bird 17
Undead Element Element 18
Undead Deity Deity 19
Dragon Dragon Dragon 10
Dragon Beast Dragon 11
Dragon Wood Dragon 12
Dragon Vermin Dragon 13
Dragon Night Dragon 14
Dragon Fiend Dragon 15
Dragon Foul Dragon 16
Dragon Bird Dragon 17
Dragon Element Dragon 18
Dragon Deity Dragon 19
Dragon Beast Beast 12
Dragon Wood Wood 13
Dragon Vermin Vermin 14
Dragon Night Night 15
Dragon Fiend Fiend 16
Dragon Foul Foul 17
Dragon Bird Bird 18
Dragon Element Element 19
Dragon Deity Deity 20
Beast Beast Beast 12
Beast Wood Beast 13
Beast Vermin Beast 14
Beast Night Beast 15
Beast Fiend Beast 16
Beast Foul Beast 17
Beast Bird Beast 18
Beast Element Beast 19
Beast Deity Beast 20
Beast Wood Wood 13
Beast Vermin Vermin 14
Beast Night Night 15
Beast Fiend Fiend 16
Beast Foul Foul 17
Beast Bird Bird 18
Beast Element Element 19
Beast Deity Deity 20
Wood Wood Wood 13
Wood Vermin Wood 14
Wood Night Wood 15
Wood Fiend Wood 16
Wood Foul Wood 17
Wood Bird Wood 18
Wood Element Wood 19
Wood Deity Wood 20
Wood Vermin Vermin 14
Wood Night Night 15
Wood Fiend Fiend 16
Wood Foul Foul 17
Wood Bird Bird 18
Wood Element Element 19
Wood Deity Deity 20
Vermin Vermin Vermin 14
Vermin Night Vermin 15
Vermin Fiend Vermin 16
Vermin Foul Vermin 17
Vermin Bird Vermin 18
Vermin Element Vermin 19
Vermin Deity Vermin 20
Vermin Night Night 15
Vermin Fiend Fiend 16
Vermin Foul Foul 17
Vermin Bird Bird 18
Vermin Element Element 19
Vermin Deity Deity 20
Night Night Night 15
Night Fiend Night 16
Night Foul Night 17
Night Bird Night 18
Night Element Night 19
Night Deity Night 20
Night Fiend Fiend 16
Night Foul Foul 17
Night Bird Bird 18
Night Element Element 19
Night Deity Deity 20
Fiend Fiend Fiend 16
Fiend Foul Fiend 17
Fiend Bird Fiend 18
Fiend Element Fiend 19
Fiend Deity Fiend 20
Fiend Foul Foul 17
Fiend Bird Bird 18
Fiend Element Element 19
Fiend Deity Deity 20
Foul Foul Foul 17
Foul Bird Foul 18
Foul Element Foul 19
Foul Deity Foul 20
Foul Bird Bird 18
Foul Element Element 19
Foul Deity Deity 20
Bird Bird Bird 18
Bird Element Bird 19
Bird Deity Bird 20
Bird Element Element 19
Bird Deity Deity 20
Element Element Element 19
Element Deity Element 20
Deity Deity Deity 20
Divine Divine Divine 50
Dragon Divine Divine 55
Fairy Divine Divine 45
Any Any Will spawn appropriate demon based on table above. Special fusions exist outside this table.
Demon Level vs. Fusion Level Potential

The Ultimate Shin Megami Tensei V Fusion Calculator Guide

Welcome to the definitive guide for the Shin Megami Tensei V Fusion Calculator. In the demonic world of Tokyo, understanding demon fusion is paramount to overcoming the myriad challenges that await the Nahobino. This tool is designed to demystify the complex fusion system, helping you create the most powerful demons and build an unstoppable party.

What is Shin Megami Tensei V Fusion?

Shin Megami Tensei V fusion is a core mechanic that allows players to combine two existing demons to create a new, often more powerful, demon. This process is not merely about acquiring stronger stats; it’s a strategic endeavor that involves carefully considering demon races, levels, inherited skills, and elemental affinities. Success in SMT V hinges on mastering this fusion system to overcome increasingly difficult enemies and challenging boss encounters.

Who Should Use This Calculator:

  • New players looking to understand the basics of demon fusion.
  • Experienced players aiming to optimize specific fusions for rare skills or desired outcomes.
  • Players who want to efficiently plan their demon progression and party composition.
  • Anyone seeking to break through challenging parts of the game by creating a superior team.

Common Misconceptions:

  • “Fusion is random”: While there’s an element of skill inheritance randomness, the resulting demon’s race and base level are determined by strict rules.
  • “Higher level demons always give better results”: It’s more about the *combination* of races and levels according to the fusion table, not just raw level.
  • “All skills can be passed down”: Only certain skills are eligible for inheritance, and some are exclusive to specific demons or fusion types.

Shin Megami Tensei V Fusion Formula and Mathematical Explanation

The primary outcome of a fusion in Shin Megami Tensei V is the resulting demon’s race and base level. This is determined by a set of rules based on the races of the two parent demons and their respective levels.

Step-by-Step Derivation:

  1. Identify Parent Races: Determine the race of each of the two demons being fused.
  2. Consult the Fusion Table: Use the provided fusion table to find the intersection of the two parent races. This intersection dictates the resulting demon’s race.
  3. Calculate Base Level: The base level of the resulting demon is typically derived from the *lower* of the two parent demons’ levels, potentially modified by race compatibility bonuses. For instance, fusing two demons of the same race might result in a demon of that same race with a base level related to their average. If the combination results in a different race, the table specifies a baseline level for that new race combination.
  4. Mitama Influence: If a Mitama is used, it acts as a catalyst. The type of Mitama (Chara, Nigi, Maki, Saki) influences stat distribution on the resulting demon, essentially granting bonus points distributed according to the Mitama’s specialty (e.g., Chara for Strength, Nigi for Vitality). This doesn’t change the base demon or level, but enhances its stats.
  5. Skill Inheritance: A pool of skills from both parent demons becomes available for inheritance. The number of skills that can be passed down and the specific skills available are influenced by the resulting demon’s level and affinities. Typically, higher-level fusions allow for more skill slots and a wider range of inherited skills.

Variable Explanations:

Variable Meaning Unit Typical Range
Demon 1 Race The classification of the first parent demon. Race Name Fairy, Undead, Dragon, etc.
Demon 1 Level The current level of the first parent demon. Level 1 – 99
Demon 2 Race The classification of the second parent demon. Race Name Fairy, Undead, Dragon, etc.
Demon 2 Level The current level of the second parent demon. Level 1 – 99
Mitama Type Optional item used to influence stat distribution. Type None, Chara, Nigi, Maki, Saki
Resulting Demon Race The race of the demon created through fusion. Race Name Determined by fusion table.
Resulting Demon Base Level The base level of the newly fused demon. Level 1 – 99
Inherited Skills Skills selected from parent demons to pass onto the new demon. Skill Name List Variable based on parents and level.

Practical Examples (Real-World Use Cases)

Example 1: Creating a Stronger Early-Game Demon

Scenario: A player has a level 5 Jack Frost (Fairy) and a level 3 Pixie (Fairy) and wants to create a stronger Fairy demon.

Inputs:

  • Demon 1: Jack Frost (Fairy), Level 5
  • Demon 2: Pixie (Fairy), Level 3
  • Mitama Type: None

Calculation:

  • Both are Fairy race. The fusion table shows Fairy + Fairy = Fairy.
  • The resulting demon level will be influenced by the average level, potentially around level 4-5 (e.g., King Frost might be the result if available and high enough level). Let’s assume the base result is a higher-tier Fairy like King Frost at level 15 (SMT V base levels can vary significantly from simple averages).
  • Potential skills from Jack Frost (e.g., Bufu) and Pixie (e.g., Zan) become available.

Outputs:

  • Primary Result: King Frost (Fairy)
  • Resulting Demon Level: 15
  • Potential Skills Inherited: Bufu, Zan, etc.

Interpretation: This fusion successfully creates a higher-level demon of the same race, offering better stats and access to potentially stronger skills from the parents. This is a foundational step for progressing through the early stages of SMT V.

Example 2: Using a Mitama for Stat Boosts

Scenario: A player wants to fuse a higher-level demon, perhaps a level 30 Dragon (e.g., Ryu-Saio) using a level 25 Dragon (e.g., Tiamat) and a level 20 Dragon (e.g., Ouroboros). They want to prioritize Strength for their Nahobino’s physical attacks.

Inputs:

  • Demon 1: Tiamat (Dragon), Level 25
  • Demon 2: Ouroboros (Dragon), Level 20
  • Mitama Type: Chara-Mitama

Calculation:

  • Dragon + Dragon = Dragon. The base resulting demon level would be around 23-25. Let’s say the table results in a specific Dragon demon at Level 25.
  • The Chara-Mitama is applied, granting bonus points primarily to the Strength stat.
  • Skills from Tiamat and Ouroboros are considered for inheritance.

Outputs:

  • Primary Result: A Level 25 Dragon Demon (e.g., a specific named Dragon)
  • Resulting Demon Level: 25 (+ Stat Bonuses from Chara-Mitama)
  • Potential Skills Inherited: Skills from Tiamat and Ouroboros.

Interpretation: The fusion creates a demon of the desired race and level. The addition of the Chara-Mitama ensures this demon has a higher Strength stat than it would otherwise, making it more effective for physical damage output, which is crucial for builds focused on the Nahobino’s offensive capabilities.

How to Use This Shin Megami Tensei V Fusion Calculator

Our Shin Megami Tensei V Fusion Calculator is designed for simplicity and efficiency. Follow these steps to get the most out of it:

  1. Input Demon Details: Enter the names and levels of the two demons you wish to fuse into the respective fields.
  2. Select Mitama (Optional): If you have a Mitama, choose its type from the dropdown menu to see how it might influence the fusion’s stat distribution.
  3. Calculate: Click the “Calculate Fusion” button.
  4. Review Results: The calculator will display:
    • Primary Result: The most likely demon you will create.
    • Resulting Demon Level: The base level of the fused demon.
    • Potential Skills Inherited: A sample of skills that could be passed down.
  5. Consult the Table: The “Demon Fusion Compatibility” table shows the base outcome for different race combinations. Use this alongside the calculator for a comprehensive understanding.
  6. Analyze the Chart: The chart visually represents the relationship between parent demon levels and the potential level of the fused demon, aiding in planning.

Reading Results: The primary result is your target demon. The level indicates its starting point. Inherited skills are crucial for customization – aim for powerful skills that complement your party.

Decision-Making Guidance: Use the calculator to test different pairings. If a fusion doesn’t yield the desired demon or level, try swapping parent demons or adjusting their levels (if possible through level-up applications). Consider how Mitama fusions can optimize stat builds for specific roles.

Key Factors That Affect Shin Megami Tensei V Fusion Results

Mastering fusion requires understanding the variables that influence its outcome. Beyond the basic inputs, several factors play a crucial role:

  1. Demon Races: This is the most fundamental factor. The combination of the two parent demons’ races dictates the resulting demon’s race and base level, as shown in the fusion table. Certain race combinations yield specific results or are not possible.
  2. Demon Levels: While race is primary, the levels of the parent demons significantly impact the resulting demon’s level. Generally, higher combined levels lead to a higher-level fusion result. This is crucial for obtaining demons that can keep pace with your party’s progression.
  3. Mitama Types: These special items, when used in fusion, add bonus points to specific stats (Strength, Magic, Vitality, Agility, Luck) of the resulting demon. Choosing the right Mitama allows for specialized demon builds, enhancing their effectiveness in combat or support roles. This is key for min-maxing.
  4. Skill Inheritance System: The game allows for passing down skills from parent demons. The number of available skill slots and the specific skills eligible for inheritance are influenced by the resulting demon’s level and the number of “free” skill slots it possesses. Strategic skill inheritance is vital for creating demons with the perfect skill set.
  5. Special Fusions: Certain powerful demons, particularly endgame bosses or unique entities, can only be created through Special Fusion. These fusions often require specific, high-level demons of particular races as components, regardless of the usual race combination rules. Our calculator focuses on standard fusion but be aware these exceptions exist.
  6. Demon Affinity & Resistances: While not directly affecting the *outcome* of the fusion itself (race/level), the inherited affinities and resistances of the fused demon are critical. You might fuse for a specific demon, but its elemental strengths and weaknesses will heavily influence its usability in different combat scenarios.
  7. App-System Skills: Some skills learned through the App system can also be inherited, adding another layer of complexity and customization to your fusion planning.

Frequently Asked Questions (FAQ)

  • Q: Can I fuse any two demons together in Shin Megami Tensei V?A: Not always. Demon fusion follows specific race compatibility rules outlined in the fusion table. You cannot fuse demons if their races do not have a compatible combination listed. Special Fusions are exceptions.
  • Q: How do I get the best skills onto my fused demon?A: Ensure the parent demons have the desired skills. Higher-level fusions typically allow more skills to be inherited. You may need to level up parent demons or carefully select which skills to pass down during the fusion confirmation screen.
  • Q: What happens if I fuse a demon with a Mitama?A: The Mitama acts as a special component, consuming one of the fusion slots. It primarily grants bonus points to the resulting demon’s stats, according to the Mitama type (Chara for STR, Nigi for VIT, etc.), allowing for stat optimization.
  • Q: Is there a way to guarantee a specific skill inheritance?A: No, skill inheritance has an element of randomness, though it’s influenced by the skills the parents possess and the resulting demon’s level. You can influence it by prioritizing skills on the parents or using specific fusion strategies.
  • Q: How does the calculator determine the resulting demon if multiple options exist?A: The calculator provides the *most probable* base demon based on standard fusion rules and the provided table. The actual in-game result can sometimes vary based on subtle game mechanics or specific demon availability/requirements. Always double-check in-game.
  • Q: What are Special Fusions in SMT V?A: Special Fusions are unique fusion recipes required to create specific, powerful demons (like endgame bosses). They often involve rare demons or specific combinations that deviate from the standard fusion table. Our calculator primarily handles standard fusions.
  • Q: Can I fuse demons higher than level 99?A: No, the maximum level for any demon in Shin Megami Tensei V is 99. The calculator respects this limit for input levels.
  • Q: How important is demon race matching for fusion?A: Extremely important. The race combination is the primary determinant of the resulting demon’s race and base level. Fusing demons of the same race often yields a stronger result within that race category.

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