osu! PP Rework Calculator
Calculate your potential Performance Points (pp) for osu! maps with the new pp system. Input your stats and see how your scores stack up.
PP Rework Calculator
The star rating of the beatmap. Find this on the map’s page.
Your accuracy for the playthrough (e.g., 97.5 for 97.5%).
The highest combo achieved during your playthrough. For ranked maps, this is often the total objects.
The number of misses in your playthrough.
Select any active mods. Note: Some mods have complex interactions or are not fully supported.
Input a custom multiplier if your mod isn’t listed (e.g., for mod combinations). Default is 1.00.
Your Estimated PP
Example Data Table
| Attribute | Meaning | Unit | Typical Range | PP Impact (General) |
|---|---|---|---|---|
| Star Difficulty | Subjective difficulty rating of the map, influenced by length, approach rate, circle size, and patterns. | Stars | 1.00 – 10.00+ | High (Core of raw pp) |
| Accuracy | Percentage of accurate hits (300s, 100s, 50s) vs. total hit objects. | % | 70.00% – 100.00% | Medium (Accuracy bonus scales significantly) |
| Max Combo | Consecutive successful hits without misses or breaks. | Count | 0 – Map Length | Medium (Combo bonus increases with combo length) |
| Miss Count | Number of missed notes. | Count | 0 – Map Length | High (Each miss significantly reduces score and pp) |
| Aim (CS, AR, OD) | Measures the precision required for cursor movement, circle size, approach rate, and overall difficulty. | N/A | Varies | High (Contributes to difficulty and aim score) |
| Speed (BPM, OD) | Measures the reaction time needed for streams, jumps, and overall rhythm. | N/A | Varies | High (Contributes to difficulty and speed score) |
PP Contribution by Factor
Understanding osu! PP Rework and Performance Points
What is the osu! PP Rework?
The osu! PP Rework refers to the significant overhaul of the Performance Points (pp) system implemented by the osu! development team. Previously, pp was calculated using a relatively straightforward formula that heavily favored high-accuracy scores on difficult maps, often leading to “pp farming” where players would replay easier maps repeatedly to gain large amounts of pp. The PP Rework aimed to create a more nuanced and accurate representation of player skill across a wider variety of map types and playstyles. It introduced new metrics and adjusted how various skillsets (like aim, speed, accuracy, and stamina) are weighted. The goal was to reward a broader range of achievements and make the pp system more representative of a player’s overall ability and contribution to the community. This rework also aimed to better differentiate between various difficulty aspects, making it more challenging to farm pp and more rewarding to achieve genuine skill improvements.
Who Should Use the osu! PP Rework Calculator?
Anyone who plays osu! and is interested in tracking their progress or understanding how their scores translate into Performance Points should use this calculator. This includes:
- New Players: To get an idea of how their early scores might contribute to their rank and to understand what factors influence pp gains.
- Intermediate Players: To strategize which maps to play to maximize pp gains based on their strengths and weaknesses, and to understand the impact of mods like Hidden (HD), Hard Rock (HR), and Double Time (DT).
- Advanced Players: To fine-tune their approach to challenging maps, understand the exact pp value of a potential top play, and analyze the impact of small variations in accuracy or combo.
- Map Creators: To gauge the potential pp value of their creations and understand how different difficulty settings might be perceived by the community.
Common Misconceptions about PP Rework
- “PP Rework made farming impossible.” While it significantly reduced the effectiveness of old farming methods, new strategies and map types have emerged. The focus shifted from pure repetition to achieving high-quality scores on diverse, challenging maps.
- “PP Rework only values aim.” The rework aimed for a more balanced representation of skills, including speed, stamina, accuracy, and hidden skill (like reading complex patterns). While aim is crucial, other factors are now more accurately accounted for.
- “My pp didn’t increase much after the rework.” This is often due to the adjusted weighting. A score that was worth a lot of pp under the old system might be worth less under the new one if it didn’t align with the re-evaluated skill metrics. Conversely, scores on different types of maps might now yield more pp.
- “Only high-star maps give good pp.” While higher star maps generally have higher pp potential, the PP Rework also introduced mechanisms to reward players for achieving high accuracy and combo on lower-star maps, especially for newer players.
osu! PP Rework Formula and Mathematical Explanation
The osu! PP Rework is a sophisticated system that moves away from simpler formulas to incorporate a more detailed breakdown of player performance. While the exact, proprietary formulas used by the game client are complex and subject to change, the core concepts can be understood through approximations and official explanations.
A simplified breakdown of the calculation often involves several key components:
- Raw Strain / Difficulty Score (
S): This is the foundational part, representing the inherent difficulty of the beatmap. It considers aspects like star rating, approach rate (AR), overall difficulty (OD), circle size (CS), and object density. For streams and jumps, specific strain values (aim strain, speed strain) are calculated. - Accuracy Contribution (
A): This component heavily rewards high accuracy. It’s not a linear bonus; accuracy has a disproportionately larger impact as it approaches 100%. Misses significantly detract from this. - Combo Contribution (
C): Achieving high combos, especially Full Combos (FCs), grants a significant bonus. This bonus scales non-linearly with the achieved combo length relative to the map’s total objects. - Star Rating Factor (
SR): The base star rating of the map is a primary driver. Higher star ratings mean higher potential pp. - Mods Multiplier (
M): Various mods (like DT, HR, HD) apply multipliers to the calculated pp.
The final pp value is often calculated using a formula that resembles:
PP = (Raw_Score ^ P) * (1 + Mod_Multiplier)
Where Raw_Score is derived from a combination of the above factors, and P is a scaling exponent (often around 0.95-0.98) that determines how quickly pp increases with performance.
More specifically, the PP system breaks down performance into different aspects:
- Aim PP: Calculated based on the difficulty of aim patterns (jumps, slider shapes).
- Speed PP: Calculated based on the difficulty of streams and rapid sequences.
- Accuracy PP: Directly tied to how close the player’s timing and hit results are to perfection.
- Flashlight PP (if applicable): A separate calculation for plays with the Flashlight mod.
These individual pp values are then combined. Often, the highest pp component (e.g., Aim or Speed) contributes most significantly, with others adding smaller, weighted amounts. The formula ensures that a well-rounded player who excels in multiple areas gets rewarded more than a player who is exceptionally good at only one aspect.
Variables Table:
| Variable | Meaning | Unit | Typical Range |
|---|---|---|---|
| Star Difficulty (SD) | The calculated difficulty of the beatmap. | Stars | 1.00 – 10.00+ |
| Accuracy (Acc) | Percentage of accurate hits. | % | 0.00% – 100.00% |
| Max Combo (Combo) | The highest consecutive hit streak. | Count | 0 – Map Length |
| Miss Count (Miss) | Number of missed notes. | Count | 0 – Map Length |
| Aim Strain | Difficulty related to cursor movement precision. | N/A | Varies |
| Speed Strain | Difficulty related to rapid tapping. | N/A | Varies |
| Mods Multiplier (M) | Adjustment based on active mods. | Decimal | 0.50 (EZ) – 2.00+ (e.g., HR+DT) |
| Overall Difficulty (OD) | Determines hit window timing and miss penalty. | Value | 0 – 10 |
| Approach Rate (AR) | Determines how long notes are visible before hitting. | Value | 0 – 11 |
| Circle Size (CS) | Determines the size of the hit circles. | Value | 0 – 10 |
Practical Examples (Real-World Use Cases)
Example 1: Achieving a New Top Play
Scenario: A player, Sarah, plays a challenging 7.5-star map she’s been practicing. She gets a 98.5% accuracy, achieves 80% of the max combo, and misses 5 times on a 500-object map. She used no mods.
- Inputs:
- Star Difficulty: 7.50
- Accuracy: 98.50%
- Max Combo: 400 (out of 500)
- Miss Count: 5
- Mods Multiplier: 1.00
Calculator Output (Hypothetical):
- Estimated PP: 515.22 PP
- Difficulty Value: 350.50
- Accuracy Bonus: 120.75
- Combo Bonus: 35.00
- Aim Score: 280.00
- Speed Score: 235.22
- Total Score: 515.22
Interpretation: This score is likely a significant improvement for Sarah’s rank. The high star difficulty is the main contributor, but her good accuracy and decent combo also add substantially. The misses slightly reduce the overall pp value, showing the importance of consistency.
Example 2: Playing a DT Farm Map
Scenario: John wants to gain pp quickly by playing a 6.0-star map with Double Time (DT). He achieves 99.2% accuracy, a full combo (FC), and misses 0 times on a 400-object map.
- Inputs:
- Star Difficulty: 6.00
- Accuracy: 99.20%
- Max Combo: 400 (out of 400)
- Miss Count: 0
- Mods: DT (Multiplier 1.06)
- Additional Mod Multiplier: 1.06
Calculator Output (Hypothetical):
- Estimated PP: 380.55 PP
- Difficulty Value: 210.30
- Accuracy Bonus: 150.22
- Combo Bonus: 70.00
- Aim Score: 180.10
- Speed Score: 200.45
- Total Score: 380.55
Interpretation: Even though the base star difficulty is lower than Sarah’s map, the combination of DT mod, perfect combo, and extremely high accuracy results in a respectable pp gain. This illustrates how mods and perfect execution can significantly boost pp on maps that might otherwise not be considered “top tier” difficulty.
How to Use This osu! PP Rework Calculator
Using the calculator is straightforward. Follow these steps to estimate your Performance Points:
- Navigate to the Calculator: Ensure you are on the calculator section of this page.
- Input Beatmap Difficulty: Enter the Star Difficulty of the beatmap you played. You can find this on the osu! website or in the game client.
- Enter Your Performance Metrics:
- Accuracy: Input your accuracy as a percentage (e.g., 97.5 for 97.5%).
- Max Combo: Enter the highest combo you achieved during the play.
- Miss Count: Input the total number of misses.
- Select Mods: Choose the relevant mod from the dropdown list (e.g., DT, HR, HD). If you used multiple mods or a mod not listed, use the “Additional Mod Multiplier” field. For standard plays, leave this at 1.00.
- Calculate: Click the “Calculate PP” button.
How to Read Results:
- Primary Result (Top Highlight): This is the total estimated Performance Points (PP) for your given inputs.
- Intermediate Values: These show the breakdown of your score into different components like Difficulty Value, Accuracy Bonus, and Combo Bonus. This helps you understand which aspects of your play contributed most to the total pp.
- Formula Explanation: Provides a brief overview of how pp is generally calculated in the rework system.
Decision-Making Guidance:
Use the calculator to:
- Identify Top Plays: Determine if a recent high-score is worth a significant pp gain.
- Optimize Playstyle: See how improving accuracy or combo on a specific map type could increase your pp.
- Mod Strategy: Experiment with different mod multipliers to understand their impact on pp.
- Set Goals: Aim for specific pp values on certain maps based on your current skill level.
Clicking “Reset” will restore default values, allowing you to quickly test new scenarios. The “Copy Results” button allows you to easily share your calculated pp values.
Key Factors That Affect osu! PP Results
Several critical factors influence the Performance Points you earn in osu! under the PP Rework system. Understanding these can help you focus your practice and maximize your gains:
- Star Difficulty (SD): This is the most significant factor. Higher star ratings indicate maps that are objectively more difficult, requiring higher skill ceilings in areas like aim, speed, and stamina. The pp system is designed so that harder maps yield more pp, assuming a high level of performance. You can explore how [different star ratings translate to pp](link-to-star-rating-guide) using our tools.
- Accuracy: The rework places a strong emphasis on accuracy. Achieving 99%+ accuracy can provide a substantial pp bonus, especially on maps with high combo potential. Even small drops in accuracy can lead to significant pp loss on high-value scores. High accuracy is crucial for maximizing the value of your plays.
- Combo: Achieving a Full Combo (FC) or a very high percentage of the map’s combo grants a significant bonus. This rewards consistency and the ability to maintain focus throughout a song. The combo bonus scales non-linearly, meaning the difference between 90% combo and 100% combo is much larger than the difference between 40% and 50%.
- Misses: Misses have a highly detrimental effect on pp. Each miss not only reduces your accuracy but also often breaks your combo and can directly reduce the calculated pp score. Minimizing misses is essential for achieving top scores.
- Mods: Mods like Double Time (DT), Hard Rock (HR), Hidden (HD), and Flashlight (FL) significantly alter the difficulty and thus the potential pp of a map. DT and HR are commonly used for pp farming due to their substantial multipliers, but they increase the required speed and precision, making high accuracy harder. HD can be beneficial for improving reading skills and often adds pp if accuracy is maintained.
- Specific Skill Strain (Aim vs. Speed): The PP Rework attempts to differentiate between aim-intensive maps (requiring precise cursor movement across large distances) and speed-intensive maps (requiring fast tapping, often in streams). Players who excel in one area might gain more pp from maps that heavily test that specific skill. Understanding your strengths can help you choose maps that maximize your pp gain. This is also influenced by [gameplay settings like AR and CS](link-to-gameplay-settings).
- Beatmap Complexity and Patterns: Beyond raw star rating, the specific patterns, slider shapes, and density of objects within a map affect its perceived difficulty and strain. A map with tricky jump patterns might yield more aim pp than a stream-heavy map of similar star rating.
- Ranked Status and Modifiers: While not directly calculated in this simplified tool, official pp takes into account the map’s official ranking status and any specific performance calculations tied to it. Additionally, factors like BPM and overall map flow contribute to the player’s experience and how they perform.
Frequently Asked Questions (FAQ)
Related Tools and Internal Resources