OSRS Smithing Calculator
Plan your RuneScape Smithing training efficiently and calculate experience, gold cost, and time.
Smithing Calculator Inputs
Your current Smithing level (1-99).
The Smithing level you want to achieve (1-99).
Select the item you want to smith.
How many Smithing bars are required to create one of this item.
Experience gained for each bar used to smith this item.
The Grand Exchange price or cost to obtain one Smithing bar.
The Grand Exchange price of the finished item, if you plan to sell it. If not, leave as 0.
Smithing Results
Total XP Needed = (Target Level XP – Current Level XP). Total Bars Needed = Total XP Needed / XP per Bar. Total Cost = Total Bars Needed * Bar Cost – (Total Bars Needed / Bars per Item) * GP Gained per Item. Estimated Time = Total Bars Needed / Bars per Hour (assuming ~1200 bars/hr for most items).
XP Progression Chart
Visualizes the experience gained and levels achieved as you smith items.
What is OSRS Smithing?
Smithing in Old School RuneScape (OSRS) is one of the core support skills that allows players to create various types of metal equipment, including armour, weapons, and utility items. It involves mining ores, smelting them into bars at a furnace, and then smithing these bars into usable items at an anvil. Smithing is crucial for acquiring better gear for combat and other activities, and it’s a popular skill for training due to its potential for profit and rapid experience gain when optimized.
The Smithing skill itself progresses by using Smithing bars to create items. Each successful smithing action grants experience points based on the type of bar used and the item created. Higher-level items generally yield more experience. Players can smith items ranging from basic Iron armour to powerful Dragon or Barrows equipment. Effective Smithing training in OSRS requires careful planning, often involving calculating the most experience-efficient or cost-effective items to craft to reach desired levels.
Who Should Use an OSRS Smithing Calculator?
- New Players: To understand the initial requirements and costs of leveling Smithing.
- Mid-Game Players: To plan efficient gear upgrades and reach higher Smithing levels for quests or PVM.
- Ironman Accounts: To manage resources effectively and determine the best methods for self-sufficient training.
- F2P Players: To identify the most viable Smithing training methods within the free-to-play limitations.
- Players Aiming for Max Cape: To optimize the long grind to level 99 Smithing, minimizing time and GP spent.
Common Misconceptions about OSRS Smithing
- “Smithing is always expensive”: While some methods are costly, others like smithing cannonballs or certain high-level armours can be profitable.
- “You must mine your own ores”: Many players buy ores or bars directly from the Grand Exchange, which is often faster and sometimes more cost-effective than mining.
- “All items give the same XP”: Experience rates vary significantly. Smelting bars gives less XP than smithing items, and different items require different amounts of bars and yield different XP.
- “Higher level always means better profit”: While higher-level items often sell for more, their bar costs and smithing XP can also be much higher, making them less efficient for pure training.
OSRS Smithing Calculator Formula and Mathematical Explanation
The OSRS Smithing calculator is designed to help players estimate the resources, time, and potential costs involved in training their Smithing skill from a starting level to a target level using a specific item.
Step-by-Step Derivation
- Total Experience Needed: First, we determine the total experience required to go from your current Smithing level to your target level. Each Smithing level has a cumulative experience requirement.
- Total Bars Needed: Once we know the total experience needed, we divide it by the experience gained per Smithing bar for the chosen item.
- Total Cost Calculation: This is the most complex part. It involves subtracting any potential profit from selling the finished items from the total cost of the bars used.
- Estimated Time: We estimate the time based on a typical rate of bars smithed per hour.
Variable Explanations
Here’s a breakdown of the variables used in the calculator:
| Variable | Meaning | Unit | Typical Range |
|---|---|---|---|
| Current Smithing Level | Your starting Smithing level. | Level | 1 – 98 |
| Target Smithing Level | The desired Smithing level. | Level | 2 – 99 |
| Item to Smith | The specific item being smithed. Affects bars needed and XP gained. | Item Name | Varies (e.g., Iron Dagger, Rune Platebody) |
| Bars per Item | The number of Smithing bars required to create one instance of the selected item. | Bars | 1 – 5 |
| XP per Bar | The experience points awarded for using one bar to smith the selected item. | XP / Bar | 0.25 – 18 |
| Cost per Smithing Bar (GP) | The price paid for a single Smithing bar. | GP / Bar | 10 – 10,000+ |
| GP Gained per Item (Selling) | The selling price of the finished item on the Grand Exchange. If not selling, this is 0. | GP / Item | 0 – 50,000+ |
| Total XP Needed | The cumulative experience required to reach the target level from the current level. | XP | Varies |
| Total Bars Needed | The total number of Smithing bars required to achieve the Total XP Needed. | Bars | Varies |
| Total Cost (GP) | The net cost in gold coins to acquire the necessary bars and smith the items, factoring in potential profit from selling. | GP | Varies |
| Estimated Time | An approximation of how long it will take, based on average smiting rates. | Hours | Varies |
Practical Examples (Real-World Use Cases)
Let’s look at a couple of scenarios for training OSRS Smithing:
Example 1: Efficient Training with Steel Platebodies
A player wants to train their Smithing from level 40 to 60. They decide to smith Steel Platebodies because they offer good experience and are relatively cheap.
- Current Smithing Level: 40
- Target Smithing Level: 60
- Item to Smith: Steel Platebody
- Bars per Item: 3
- XP per Bar: 75
- Cost per Smithing Bar (GP): 150 (Steel Bar price)
- GP Gained per Item (Selling): 250 (Steel Platebody price, a small loss to gain XP)
Calculator Output:
- Total XP Needed: 10,610 XP
- Total Bars Needed: 142 bars (10610 / 75)
- Total Cost (GP): -4,650 GP (142 bars * 150 GP/bar – (142 bars / 3 bars/item) * 250 GP/item) – This indicates a net profit or very small loss.
- Estimated Time: ~ 1.5 hours (assuming 1200 bars/hr)
Interpretation: This player can reach level 60 Smithing by smiting approximately 142 Steel Platebodies, costing very little GP and taking a short amount of time. This is an efficient and affordable method.
Example 2: High-Level Training with Rune Platebodies
A player is level 85 Smithing and wants to reach level 90, aiming for the fastest experience possible, even if it’s costly. They choose Rune Platebodies.
- Current Smithing Level: 85
- Target Smithing Level: 90
- Item to Smith: Rune Platebody
- Bars per Item: 5
- XP per Bar: 150
- Cost per Smithing Bar (GP): 6,500 (Rune Bar price)
- GP Gained per Item (Selling): 12,000 (Rune Platebody price, potentially resulting in profit)
Calculator Output:
- Total XP Needed: 73,747 XP
- Total Bars Needed: 492 bars (73747 / 150)
- Total Cost (GP): -3,598,035 GP (492 bars * 6500 GP/bar – (492 bars / 5 bars/item) * 12000 GP/item) – This method is highly profitable.
- Estimated Time: ~ 3 hours (assuming 1200 bars/hr, though higher levels might be faster)
Interpretation: To reach level 90 Smithing, this player will need to smith approximately 492 Rune Platebodies. Although Rune bars are expensive, the profit made from selling the finished platebodies means this is a highly profitable, albeit time-consuming, method for gaining Smithing experience.
How to Use This OSRS Smithing Calculator
Our OSRS Smithing Calculator is designed for ease of use. Follow these simple steps to get accurate estimates for your Smithing training:
- Input Current Smithing Level: Enter your current Smithing level in the “Current Smithing Level” field.
- Input Target Smithing Level: Enter the Smithing level you aim to reach in the “Target Smithing Level” field.
- Select Item to Smith: Choose the specific item you plan to smith from the dropdown list. The calculator automatically populates relevant data for common items. If your desired item isn’t listed, you’ll need to input its specific stats.
- Input Item Specifics:
- Bars per Item: Enter how many Smithing bars are needed to create one of the selected item.
- XP per Bar: Enter the experience points gained for each bar used to smith this item.
- Cost per Smithing Bar (GP): Input the current Grand Exchange price or your acquisition cost for one Smithing bar.
- GP Gained per Item (Selling): If you intend to sell the finished items for profit or to recoup costs, enter the estimated selling price here. If you’re not selling, leave this at 0.
- Calculate Gains: Click the “Calculate Gains” button. The calculator will instantly display your results.
How to Read Results
- Primary Highlighted Result: This typically shows the most significant metric, like “Total Cost” or “Total XP Needed,” depending on the calculator’s focus. It’s highlighted for quick reference.
- Intermediate Values: These provide key breakdowns such as “Total XP Needed,” “Total Bars Needed,” “Total Cost (GP),” and “Estimated Time.”
- Formula Explanation: A brief description of how the results were calculated is provided for transparency.
Decision-Making Guidance
Use the results to make informed decisions:
- Cost vs. XP: Compare the “Total Cost (GP)” for different items. If you have a large budget, you can focus on the fastest XP methods. If you’re on a tighter budget, look for profitable or break-even methods.
- Time Commitment: The “Estimated Time” gives you an idea of the grinding involved. Plan your sessions accordingly.
- Item Selection: If your chosen item results in a very high cost or long time, consider selecting a different item from the dropdown that might offer a better balance for your goals.
Key Factors That Affect OSRS Smithing Results
Several factors significantly influence the outcome of your Smithing training in OSRS. Understanding these can help you optimize your experience and costs:
- Grand Exchange Prices (Bars & Items): This is arguably the most crucial factor. The market price of Smithing bars (like Iron, Steel, Mithril, Adamant, Rune, Dragon) and finished items fluctuates constantly. A profitable method one day might be costly the next, and vice-versa. Regularly checking GE prices is essential for cost-effective Smithing.
- Experience Rates (XP per Bar): Different items provide varying amounts of experience per bar used. Higher-level items generally offer more XP, but they also require more expensive bars. The efficiency (XP/hour) is key for players prioritizing speed. Our calculator helps compare these rates.
- Bars per Item: This directly impacts how many bars you need to consume to create a single item. Items requiring fewer bars might be faster to smith per piece, but the XP gained per bar is the primary driver for total XP calculation.
- Profit/Loss Margin: Whether you sell the smithed items back to the Grand Exchange or keep them dictates the net cost. Smithing cannonballs, for example, is often profitable due to high demand and good XP. Some high-level armours can also be profitable if sold at the right time.
- Required Smithing Level: You can only smith items up to your current level. This means you must progress through lower-level items before accessing higher XP or potentially more profitable options. The calculator accounts for this progression.
- Mining vs. Buying Ores/Bars: For players on Ironman accounts or those seeking to reduce GP costs, mining ores and smelting them yourself is an option. However, this significantly increases the time commitment compared to buying bars directly from the Grand Exchange. The calculator assumes bars are purchased.
- Access to Bonuses: Certain areas or items might offer slight XP bonuses (e.g., specific quests, holiday events). While not usually accounted for in generic calculators, these can shave off small amounts of time.
- Smelting Efficiency: While not directly in the calculator, the speed at which you can smelt ores into bars (if mining) or travel between banks and anvils matters for overall XP/hour. Using efficient bank presets and locations is vital.
Frequently Asked Questions (FAQ)
Related Tools and Internal Resources